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Game Design Graduate

Bach Ulziikhutag

I am a game design graduate with a focus on 3D modelling and level design. I am passionate about creating immersive gaming experiences that engage and challenge players.

PORTFOLIO

01

ACTION ROLE-PLAYING GAME

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LEVEL/TILE & GAME DESIGNER

Tyrant's Castle is an ARPG-level design and tile set that has been designed for use in an ARPG inspired by Diablo 3 (2012), Dark Souls 3 (2016) and Elden Ring (2022). These levels will take place within the Tyrant’s Castle, the dominion of the Tyrant King, an oppressive ruler who is on a campaign to conquer all the neighbouring kingdoms, with one of them being the kingdom the player character hails from. 

02

SAFETY & TRAINING APPLICATION

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PRODUCT OWNER & DESIGNER

The project is a Training App for Truck/Vehicle Safety and Inspection Checks. The team consisted of four people and I was the role as the producer/designer. Our industry partner was Energy Queensland Limited.

03

FIRST-PERSON SHOOTER LEVEL DESIGN

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LEVEL DESIGNER

Saiba is Valorant inspired map design made on the Unity engine. Saiba (サイバー,” cyber” in Japanese) is a futuristic map influenced by traditional Japanese aesthetics. The map is intended to be divided up into two distinct sectors, with the combination of traditional Japanese features on A site, juxtaposed with the high-tech aesthetic on B site.

3D Assets

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